8/30/2016 7:17:20 PM || created

08-30_21-17-20: SteamAPI Hook initialized
08-30_21-17-20: Console Log (Log): Steam Manager Initialized

08-30_21-17-26: Console Log (Error): none selected

08-30_21-17-26: Console Log (Error): none selected

08-30_21-17-38: Level loaded: E52L
08-30_21-17-55: OnApplicationQuit
09-11_10-23-34: SteamAPI Hook initialized
09-11_10-23-34: Console Log (Log): Steam Manager Initialized

09-11_10-24-50: Level loaded: E52L
09-11_10-27-00: Player is dead
09-11_10-27-01: LoadScene caled: Load from 52 to 1
09-11_10-27-01: Money: 0, 
Medkits: 2, 
Food: 2, 
Ammo: 0,2 
Passangers: 
09-11_10-27-10: Level loaded: A01L
09-11_10-31-44: LoadScene caled: Load from 1 to 2
09-11_10-31-44: Money: 37, 
Medkits: 2, 
Food: 3, 
Ammo: 0,2 
Passangers: P01
09-11_10-31-46: Level loaded: A02R
09-11_10-35-06: LoadScene caled: Load from 2 to 3
09-11_10-35-06: Money: 37, 
Medkits: 1, 
Food: 2, 
Ammo: 0,2 
Passangers: P01
09-11_10-35-12: Level loaded: A03L
09-11_10-38-26: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-38-26: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-38-26: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-38-27: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-38-27: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-38-27: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-40-06: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-40-06: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-40-06: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-40-06: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-11_10-40-09: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
PadController.OnDisable ()

09-11_10-40-09: Console Log (Log): Steam Manager Initialized

09-12_07-18-33: SteamAPI Hook initialized
09-12_07-18-33: Console Log (Log): Steam Manager Initialized

09-12_07-18-34: Console Log (Log): Steam Manager Initialized

09-12_07-19-24: Level loaded: E52L
09-12_07-19-36: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-37: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-37: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-37: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-37: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerEnterHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.PointerInputModule:ProcessMove(PointerEventData)
InControl.InControlInputModule:ProcessMove(PointerEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-38: Console Log (Exception): NullReferenceException: Object reference not set to an instance of an object
ExtensionsColor.SetAlpha (UnityEngine.UI.Image image, Single a)
PauseMenuButton.SetSelected (Boolean selected)
PauseMenuButton.UnselectAll ()
PauseMenuButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
InControl.InControlInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

09-12_07-19-40: Console Log (Log): Steam Manager Initialized

